Previs

Spotlight

September 10, 2024

Unreal Engine streamlines desert production on Dune: Part Two

We talk to some of ‘Dune: Part Two’s’ creative and production teams about why Unreal Engine was a “godsend” in the film’s production.
Read more

News

June 15, 2023

Delivering high-quality facial animation in minutes, MetaHuman Animator is now available!

Capture a facial performance for your digital human using just an iPhone and a PC and turn it into facial animation for your MetaHuman in minutes. Fast, easy, and cost-effective, MetaHuman Animator unlocks facial performance capture for all creators. 

News

March 22, 2023
New MetaHuman Animator feature set to bring easy high-fidelity performance capture to MetaHumansDo you love the visual fidelity of MetaHumans but find it hard to make their facial animation equally believable? A new MetaHuman feature set will soon change all that. And you may already have the hardware you need in your pocket.

News

June 9, 2022

New release brings Mesh to MetaHuman to Unreal Engine, and much more!

This release of the MetaHuman framework brings not only new features for MetaHuman Creator, but also an exciting new MetaHuman Plugin for Unreal Engine, as well as support for the new character rigging, animation, and physics features in Unreal Engine 5.