Get MetaHuman
MetaHuman plugins, apps, kits & content
Extend your authoring capabilities for MetaHumans into other digital content creation applications, access essential add-ons for performance capture workflows, and explore key features with the help of kits and sample content.MetaHuman for Maya
Assemble your MetaHumans and customize their faces and bodies in Autodesk Maya to apply technical fixes, art direct expressions, and build unique characters. Plus, export legacy XGen grooms as Alembic files. Compatible with Maya 2023–2026.MetaHuman for Houdini
Import and assemble MetaHumans—including head, body, and textures—in SideFX Houdini for further enhancement. Plus, create and export complex MetaHuman-compatible grooms for your characters. Compatible with Houdini 20.5 and later with SideFX Labs.MetaHuman for Marvelous Designer
Create custom dynamic clothing for your MetaHumans in CLO Virtual Fashion’s Marvelous Designer. Preview how your outfit will appear on a MetaHuman before exporting your garments to Unreal Engine via USD.MetaHuman Animator Depth Processing
Designed to seamlessly integrate with MetaHuman Animator, this tool enhances the footage ingest process by adding the ability to generate accurate depth map data from a calibrated stereo camera pair.MetaHuman Animator Markerless Motion Capture
This plugin enables MetaHuman Animator to generate full-body animation, including hands, from a single standard off-actor camera—ready to drive the MetaHuman skeleton directly or retarget to other character types.Performance Capture Toolkit
This toolkit adds Asset Action menu items and Editor modal dialogs to Unreal Engine to make working with MetaHumans and performance capture data easier. It also features an example of a PCap workflow customization.