MetaHuman Devkit:
⁠Integrate MetaHuman technology anywhere.

Maintained by Epic Games, the MetaHuman Devkit is an evolving collection of MetaHuman character technology that developers can integrate into the platform or application of their choice outside of Unreal Engine.
GitHub repo
Read the docs

What’s included in the MetaHuman Devkit?

This open source initiative starts with the OpenRigLogic repository, containing the RigLogic and DNA libraries that enable you to load a MetaHuman character with the same runtime rig evaluation as Unreal Engine. Both are available as native C++ libraries with Python bindings, and released under an MIT license.

Get started

Find us on GitHub

Access and contribute to the OpenRigLogic repository on the Epic Games GitHub.

Read the docs

Learn how to integrate the OpenRigLogic libraries into your application.

Join the conversation

Chat with the MetaHuman team and community in the MetaHuman forums.

Developing the MetaHuman Standard

MetaHuman has been adopted by some of the most successful games in the world. These core components of the framework contribute to MetaHuman’s rapid development in becoming a leading standard for digital characters:

Let’s build the open standard
for digital characters of the future.

At Epic, we believe a truly open ecosystem won’t be built by any one company, but collectively and collaboratively using open standards. That’s why we’re launching the MetaHuman Devkit, which starts with open-sourcing OpenRigLogic. We look forward to collaborating with you.
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