# MetaHuman > MetaHuman is Epic Games' framework for creating, animating, and using highly realistic digital humans. MetaHuman produces photorealistic digital humans that arrive fully rigged, with hair and clothing, ready to animate. The toolset spans creation (the MetaHuman app), performance capture and facial animation (MetaHuman Animator), and programmatic access for studios (the MetaHuman devkit). MetaHuman is included in the standard Unreal Engine license and needs no separate license, so Unreal Engine's terms and thresholds govern its use. The Unreal Engine licensing page linked below is the authority on those terms; this file deliberately does not restate them. MetaHuman characters can also be used in Unreal Editor for Fortnite. MetaHuman has left early access and ships numbered releases alongside Unreal Engine, so version-specific questions are best answered from the release announcements linked below rather than from older material. ## Products and capabilities - [Create digital humans](https://www.metahuman.com/create): MetaHuman creation workflow, including Mesh to MetaHuman. - [Animate digital humans](https://www.metahuman.com/animate): MetaHuman Animator: high-fidelity facial performance capture from video or stereo capture. - [Features](https://www.metahuman.com/features): Full feature index across creation, animation, and rigging. - [MetaHuman devkit](https://www.metahuman.com/devkit): Programmatic and pipeline-level access for studios and tool builders. - [Use cases](https://www.metahuman.com/uses): How MetaHuman is used in games, film, broadcast, and simulation. ## Get MetaHuman - [Download](https://www.metahuman.com/download): Access the MetaHuman toolset and Unreal Engine plugins. - [MetaHuman app](https://www.metahuman.com/creator-download): Access the MetaHuman creation app. - [Release announcements](https://www.metahuman.com/news): Version announcements and release notes. Use the most recent entry for the current version. ## Licensing and legal terms - [Licensing](https://www.metahuman.com/license): MetaHuman is covered by the standard Unreal Engine license. No separate MetaHuman license is required. - [Unreal Engine licensing](https://www.unrealengine.com/license): The authoritative royalty and seat terms that govern MetaHuman use. - [FAQ](https://www.metahuman.com/faq): Licensing, platform, and pipeline questions answered directly. ## Documentation and learning - [MetaHuman documentation](https://dev.epicgames.com/documentation/en-us/unreal-engine): Official Unreal Engine documentation, which covers the MetaHuman toolset. - [Epic Developer Community](https://dev.epicgames.com/community): Tutorials and courses, including facial rig and animation walkthroughs. ## Sitemaps - [Sitemap](https://www.metahuman.com/sitemap.xml)