News
MetaHuman leaves Early Access with a feature-packed new release
Spotlight
Inside the ‘Unreal Tournament’ episode of Secret Level with Blur Studio
Find out how Blur Studio created a real-time animation pipeline from scratch for the ‘Unreal Tournament’ episode of the Amazon Prime series Secret Level, and generated movie-quality results complete with MetaHumans and special effects.Learning
Free Unreal Engine courses: animating MetaHumans, god rays, PCG tools, and more
Check out this month’s free Unreal Engine learning content and learn skills in everything from MetaHuman animation and procedural content generation to VR game development and visual effects.News
Unreal highlights in the media and entertainment industry this year
This year saw some truly standout Unreal Engine-powered media and entertainment projects. Check out the highlights of 2024 as we look back on Dune: Part Two, Fallout, and much more.Learning
Free learning content: Explore 3D scanning with Quixel, switching to UE & more
Hone your existing Unreal Engine skills and learn new ones in this month’s batch of free online learning content, covering 3D scanning with the experts at Quixel, animation, procedural content generation, and much more.News
News
Spotlight
Behind the scenes on Blue Dot: MetaHuman Animator brings stunning fidelity to cinematics
The film shows how MetaHuman Animator unlocks the ability for teams to create cinematics of stunning fidelity and resonance by using a creative on-set process typical of traditional filmmaking to direct and capture a performance.News
Delivering high-quality facial animation in minutes, MetaHuman Animator is now available!
Capture a facial performance for your digital human using just an iPhone and a PC and turn it into facial animation for your MetaHuman in minutes. Fast, easy, and cost-effective, MetaHuman Animator unlocks facial performance capture for all creators.News
Spotlight
News
News
Spotlight
News
Learning
Now available: video guide on using the MetaHuman facial rig
In this presentation, Cubic Motion’s Adam Walton takes you through using all of the controls in the facial rig included with MetaHumans in Unreal Engine.