MetaHuman in UEFN
The integration of MetaHuman into UEFN provides creators and developers with powerful and intuitive tools to bring high-fidelity human characters into their Fortnite islands.
MetaHumans can be imported into UEFN directly from MetaHuman Creator. Mesh to MetaHuman and MetaHuman Animator have also been fully integrated into UEFN, providing the same familiar workflows that the MetaHuman plugin enables in Unreal Engine.
With MetaHuman Animator, anyone working with UEFN can quickly and intuitively create digital humans with realistic facial animations for use as NPCs. Using just an iPhone and a PC, you can capture an actor’s performance and turn it into high-fidelity facial animation for your MetaHuman in minutes.
You can also import any MetaHumans you’ve already created for Unreal Engine projects into UEFN, reusing previously made animation or custom assets to quickly leverage your existing content.